Space Shooter: Cormorant

Space Shooter. School Project. 10 weeks, half-speed.

6 Technical Artists, 7 Artists, 5 Programmers, 5 Level designers.

My contributions:

  • Particle effects. Trails for various spaceships & explosions.
  • Hide/Show Tool.
  • I worked on a small part of a tool which put out pathnodes that some of the spaceships followed in the game.
  • Cutting voice-over.