About

Personal

Location: Gothenburg, Sweden
Email: johanangelison@gmail.com
LinkedIn: click here

Work Experience

Artist at nornware AB
February 2015 – June 2015, Gothenburg, Sweden

At nornware AB my work included:
• Texturing world materials
• Concept design
• Creating props
• Weapons
• VFX
• Characters
• Monsters
• Heads-Up-Display
• 2D publishing art
• Rigging
• Animation

Artist intern at nornware AB
September 2014 – January 2015, Gothenburg, Sweden

At nornware AB my work included:
• Texturing world materials
• Concept design
• Creating props
• Weapons
• VFX
• Characters
• Monsters
• Heads-Up-Display
• 2D publishing art
• Rigging
• Animation

Education

The Game Assembly
Technical Artist Program, 2013-2014

Vocational education with focus on AAA games. TGA is commissioned  by the Swedish game industry with its curriculum written in collaboration with Massive – a Ubisoft Studio. Technical Artist program 1.5 years 300 YHP. Participated in four game projects.

Blekinge Tekniska Högskola
Summer course, “Startup camp” – idea and concept development for digital media, 2012-2012

Conceptualisation of a game idea. Vacation course during 10 weeks.

Blekinge Tekniska Högskola
Bachelors Degree, 2009-2012

Bachelor’s degree of Science. Media Technology 180 HP. Game graphics artist education.

Skills

Software

• Maya
• Blender
• Mudbox
• Zbrush
• Photoshop
• Unreal Engine 3
• Xnormal
• Quixel Suite
• UV layouter
• Mixamo

Languages

• Swedish (Native)
• English (Full professional proficiency)
• German (Elementary proficiency)